1C:Enterprise 8.3. Practical Developer’s Guide. Lesson 5 (2:00). Theory. Objects, objects, objects

Objects, objects, objects

What exactly is an object in 1C? This question can puzzle not just novice developers, but also people with a fair amount of experience in 1C:Enterprise development.

The hard part is to make sure that you clearly understand the context where the term is used.

As a rule, the "object" term is used in one of the three contexts:

  • Configuration
  • Database
  • 1C:Enterprise script

When speaking about the configuration, we use the "configuration object" term to describe a certain set of data definitions and data processing algorithms. For example, a configuration can contain a Catalog object named Employees.

For each configuration object, a data structure is created in the database.

So speaking about a database, what we mean by "object" is simply an item in that data structure. A reference to that item (that data set) is always available, and it can be stored in a field of another data structure.

For example, a database contains the Employees catalog, which includes an employee named Johnson. The catalog item that contains information about Johnson is a database object. And if you have a GoodsReceipt document that includes the PersonResponsible attribute, the value type for that attribute is a reference to a database object, i.e. the catalog item containing Johnson’s information.

However, if we start talking about 1C:Enterprise script and the catalog management tools that it provides, "object" means the data type that is used for accessing catalog data and has a set of properties and methods.

There are quite a number of 1C:Enterprise script objects intended for catalog management: CatalogsManager, CatalogManager.<name>, CatalogRef.<name>, and more. Among these there is an object that provides access to catalog objects in the database: CatalogObject.<name> (fig. 5.45).

Lesson 5 (2:00). Theory / Objects, objects, objects
Fig. 5.45. Configuration object, database object, and 1C:Enterprise script objects

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